

Magneto
47.83%
Win Rate
27.89%
Pick Rate
1.54%
Ban Rate
Hero Overview
The Master of Magnetism bends even the strongest metal to his whims, shielding his allies and striking at his foes. Whether he calls himself Max Eisenhardt, Erik Lehnsherr, or simply Magneto, the hardships this warrior has endured have made him as unbreakable as the steel he brandishes.
Team: X_men, Mutants, Villains
Available Skins
Hero Stats
Health650
Difficulty2
Movement Speed6
Abilities
Magnetic Descent
Hold {Jump} to fall slowly.Extra Details
- Key: Space
- Descending Speed: 3.5m/s
- Horizontal Movement Speed: 6m/s
Iron Volley
Fire a volley of magnetic orbs forward. The range of the resulting explosion increases based on distance flown.Extra Details
- Key: Left Click
- Range: Initially, it produces a spell field with a 1m spherical radius; when the projectile reaches maximum distance, the explosion radius expands to a spell field with a 3m spherical radius
- Damage: Projectile Damage: 40. The spell field deals 40 damage at its center, reducing to 50% within a 3m radius from the center
- Casting: Single-cast projectile with delayed impact that also generates a spell field
- Charges: 10
- Attack Interval: 0.8s
- Maximum Distance: 25m
- Projectile Speed: 80m/s
Mag-cannon
Convert the iron rings on Magneto's back into a Mag-Cannon and launch a metallic mass forward. Higher stacks of rings increase damage, and full stacks Knock Back enemies.Extra Details
- Key: Right Click
- Damage: Iron Rings' first charge deals 40 damage, the second charge deals 65 damage, and the third charge deals 90 damage
- Casting: Single-cast projectile with delayed impact
- Cooldown: No cooldown, but the ability can only be activated when the Iron Ring has at least one charge
- Critical Hit: No
- Special Effect: When fully charged, the Iron Ring has a 6m knockback distance
- Projectile Speed: 120m/s
Metallic Curtain
Change the magnetic field around to form a metallic curtain, blocking all incoming Projectiles.Extra Details
- Key: SHIFT
- Casting: Shield
- Cooldown: 3s
- Energy Cost: 65/s
- Maximum Energy: 100
- Energy Recovery Delay: 1s
- Energy Recovery Speed: 11/s
Metal Bulwark
Conjure a metal shield around a chosen ally. Damage taken will transform into rings on Magneto's back.Extra Details
- Key: E
- Casting: Targeted
- Cooldown: 12s, and sharing cooldown with Iron Bulwark
- Shield Value: 250
- Special Effect: The shield grants one charge of Iron Ring for every 100 damage it absorbs
- Maximum Distance: 20m
- Max Shield Duration: 2.5s
Meteor M
Draw in all materials around to forge an iron meteor that deals massive damage upon impact. Absorbing enemy Projectiles can enhance the meteor's power, yet overloading will cause it to self-destruct.Extra Details
- Key: Q
- Damage: The projectile deals no damage. The base damage at the center of the spell field starts at 100 and increases to 300 when fully charged. Each point of Energy adds an extra 3 points of damage to the spell field, with damage reducing to 50% at a distance of 6m from the center
- Casting: Create a persistent spell field that launches a projectile upon completion, which generates another spell field on impact
- Energy Cost: 3400
- Special Effect: For each point of projectile damage absorbed, the power increases by 0.125, with a maximum absorption of 800 projectile damage
- Explosion Range: Initially, the ability has a spherical range with a radius of 5m. After charging for 4s, it expands to an 8m radius
- Maximum Duration: 4s
- Projectile Speed: 30m/s
- Projectile Absorption Range: 15m spherical radius
Metallic Fusion
Scarlet Witch can infuse Chaos Energy into Magneto to enchant his greatsword. Upon receiving the Chaos Energy, Magneto can unleash its full force, striking down enemies with his enchanted greatsword.Extra Details
Iron Bulwark
Conjure an iron shield around himself. Damage taken will transform into rings on Magneto's back.Extra Details
- Key: F
- Cooldown: 12s, and sharing cooldown with Metal Bulwark
- Shield Value: 250
- Special Effect: The shield grants one charge of Iron Ring for every 100 damage it absorbs
- Max Shield Duration: 2.5s
Magnetic Resonance
Emma Frost can form a mental link with Magneto and Psylocke, calling on her to create illusory projections. When together, Emma Frost will create a Mental Projection of Magneto and Psylocke, forming a Duplicate Illusion in the enemy's perspective that confuses foes by moving and casting abilities on its own.Extra Details
- Key: C
- Cooldown: 30s
- Special Effect: Upon release, Magneto and his Duplicate Illusion become invisible. The damage dealt by the projection is reduced, and it dissipates after taking a specific amount of damage
- Invisibility Duration: 1s
- Duplicate Damage Reduction: 80%
- Duplicate Max Damage Received: 150