Thor portrait
Thor logo

Thor

Vanguard
51.37%

Win Rate

15.32%

Pick Rate

0.29%

Ban Rate

Hero Overview

The son of Odin taps into his divine power to call forth thunder and lightning, raining down relentless fury upon his enemies. With his mighty hammer Mjölnir in hand, Thor effortlessly asserts his dominance on the field of combat.

Team: Avengers, Godsofasgard

Available Skins

Hero Stats

Health600
Difficulty3
Movement Speed6.5

Abilities

Thorforce icon

Thorforce

Consume Thorforce to gain Bonus Health. Landing Mjölnir Bash on an enemy instantly recharges Thorforce.
normal

Extra Details

  • Key: Passive
  • Bonus Max Health: 150
  • Maximum Thorforce: 3
  • Thorforce Recovery Speed: 5s per Thorforce
  • Bonus Health Per Thorforce: Each point of Thorforce consumed grants 75 Bonus Health, while abilities that consume 3 points of Thorforce grant 150 Bonus Health
  • Thorforce Consumption Cooldown: 1.5s
  • Mjolnir Bash Energy Recovery Per Thorforce: 5s
Mjölnir Bash icon

Mjölnir Bash

Wield Mjölnir to strike enemies. When Awakened, Thor can launch lightning arc waves to deal damage.
weapon

Extra Details

    Normal icon

    Normal

    normal

    Extra Details

    • Health: 600
    • Movement Speed: 6.5 m/s
    Hammer Throw icon

    Hammer Throw

    Throw Mjolnir forward which then returns. Restore Thorforce upon hit.
    normal

    Extra Details

    • Key: Right Click
    • Damage: Outward Projectile Damage: 45; Returning Projectile Damage: 20
    • Casting: Launch a single-target projectile that returns after a delayed hit
    • Cooldown: 6s
    • Critical Hit: No
    • Maximum Distance: 24m
    • Projectile Speed: The projectile travels outward at a speed of 60m per second and returns at a speed of 80m per second
    Lightning Realm icon

    Lightning Realm

    Summon lightning to restore Thorforce based on the number of hit enemies. Enemies leaving the Lightning Realm will suffer Slow and Grounded effects.
    normal

    Extra Details

    • Key: E
    • Range: 5m spherical radius
    • Damage: Deal 40 damage when enemies cross the boundaries
    • Casting: Persistent Spell Field
    • Cooldown: 12s
    • Special Effect: For each enemy within the spell area, 1 point of Thorforce is restored. Enemies that cross the boundary will be Slowed by 30%, Enemies that cross the boundary will receive an additional debuff that restricts aerial abilities for 2s.
    • Maximum Duration: 4s
    Storm Surge icon

    Storm Surge

    HOLD to spin Mjölnir before dashing forward and Knocking Back enemies.
    normal

    Extra Details

    • Key: SHIFT
    • Damage: No Charge Damage: 40; Full Charge Damage: 60
    • Casting: Charged Dash
    • Dash Distance: No charge: 10m; Full charge: 20m. When carrying an enemy, the ranges are 6m with no charge and 13m with full
    • Thorforce Cost: 1
    • Maximum Charge Time: 2s
    Awakening Rune icon

    Awakening Rune

    Consume Thorforce to enter the Awakened state, granting Bonus Health and enhancing Mjölnir Bash. Gain Thorforce upon exiting the state.
    normal

    Extra Details

    • Key: F
    • Range: 3m spherical radius
    • Damage: Projectile Damage: 70, Spell Field Damage: 15 per second
    • Casting: Ability Enhancement
    • Duration: 5s
    • Key (Enhanced): Left Click
    • Special Effect: Inflict damage over time on nearby enemies; After casting Awakening Rune, you can manually cancel the Awakened state after a brief delay. At the end of the Awakened state, Thor restores 1 point of Thunderforce.
    • Thorforce Cost: 3
    • Attack Interval: The first three stages last for 0.4s each, while the fourth stage lasts for 0.8s
    • Projectile Speed: 60 m/s
    • Max Shield Duration: 2.5s
    God Of Thunder icon

    God Of Thunder

    Soar upwards and smite the ground after charging for a duration, inflicting damage and stunning enemies within range.
    ultimate

    Extra Details

    • Key: Q
    • Range: The sustained spell field is cylindrical, measuring 8m in radius and 20m in height, whereas the one-time spell field has an 8m spherical radius
    • Damage: The sustained spell field lasts for 0.5s, dealing 40 damage, while the one-time spell field deals 220 damage
    • Height: 9m
    • Casting: A persistent spell field that generates a one-time spell field upon expiration
    • Duration: 1.5s
    • Energy Cost: 3100
    • Special Effect: After Ultimate Ability lands, Stun surrounding enemies for 1s
    Normal icon

    Normal

    normal

    Extra Details

    • Health: 600
    • Movement Speed: 6.5 m/s