

Iron Fist
50.80%
Win Rate
9.62%
Pick Rate
0.84%
Ban Rate
Hero Overview
Lin Lie is a master of Chinese martial arts who once wielded the shattered Sword of Fu Xi. After fusing its pieces with the mighty Chi of Shou-Lao, he is poised to strike his foes with the grace and force of a soaring dragon as the latest immortal Iron Fist.
Team: Agentsofatlas, Immortalweapon
Available Skins
Hero Stats
Health300
Difficulty4
Movement Speed6
Abilities
Wall Runner
Run horizontally along the walls.Extra Details
- Key: Space
- Wall-Crawling Speed: 9 m/s
Crane Leap
Perform up to three consecutive jumps while airborne.Extra Details
- Key: Space
- Cooldown: 3 charges, with each charge taking 1s to recharge
Jeet Kune Do
Strike the targeted enemy with Jeet Kune Do, and the last strike will Launch Up enemies, reducing the cooldown of Dragon's Defense with every hit.Extra Details
- Key: Left Click
- Damage: The first four strikes each deal 30 damage, while the fifth strike deals 55 damage
- Casting: Melee
- Attack Interval: The first four strikes have an interval of 0.45s between them, while the fifth strike has a 0.67s interval from the fourth strike
- Maximum Distance: 3m
- Maximum Pull-In Distance: 6m
- Dragon's Defense Cooldown Reduction Per Hit: 1s
Dragon's Defense
Assume a defensive stance with a boost of Chi to block incoming attacks and gain Damage Reduction. Once he exits the defensive stance, he gains Bonus Health and can strike back with Yat Jee Chung Kuen.Extra Details
- Key: Right Click
- Cooldown: 15s
- Block Time: 1s
- Damage Reduction: 30%
- Max Health/Damage Blocked Conversion: 175
- Bonus Health/Damage Blocked Conversion: 1.3
Yat Jee Chung Kuen
Dash forward to pursue the targeted enemy and unleash a flurry of attacks.Extra Details
- Key: Left Click
- Range: 3m
- Damage: 9 base damage + 2.7% of the enemy's Max Health per strike
- Casting: Melee
- Duration: 5s
- Attack Speed: 7 strikes per second
- Maximum Pull-In Distance: 11m
- Dashing Speed Without Target: 12 m/s
- Dashing Distance Without Target: 3m
Harmony Recovery
Cross legs and channel Chi, recovering health. Excess healing converts to Bonus Health.Extra Details
- Key: E
- Cooldown: 12s
- Duration: 3s
- Healing Per Second: 100
- Excess Healing/Max Health Conversion: 100
K'un-lun Kick
Dash forward, delivering a flying kick when hitting an enemy or reaching full range, dealing damage to nearby enemies. Damage increases with lower enemy health.Extra Details
- Key: SHIFT
- Casting: Movement-based damage ability
- Cooldown: 10s
- Dashing Speed: 40 m/s
- Maximum Dash Distance: 12m
- First Flying Kick Damage: 35
- Second Flying Kick Damage: 35 - 70 (Maximum damage is achieved when the target is at 50% Health)
Living Chi
Become living Chi to boost his speed, damage, and attack range, delivering stronger punches while reducing the cooldown of Dragon's Defense.Extra Details
- Key: Q
- Duration: 12s
- Energy Cost: 3400
- Damage Boost: 30%
- Movement Boost: 20%
- K'un-Lun Kick Bonus Range: 100%
- Yat Jee Chung Kuen Bonus Range: 100%
- Yat Jee Chung Kuen Cooldown Reduction: -80%
Chi Absorption
Assists in taking down enemies allow him to absorb their Chi and gain Bonus Health.Extra Details
- Key: Passive
- Bonus Health: 50
LION'S LAUNCH
Launch the ball forward with incredible speed.Extra Details
FEROCIOUS THROW
Hurl the ball with fierce intensity. Charging longer enhances both speed and distance.Extra Details
CRANE LEAP
Perform up to three consecutive jumps while airborne.Extra Details
- Key: Space
- Cooldown: 3 charges, with each charge taking 1s to recharge
LION KICK
Sprint forward and hit the enemy or use a flying kick to launch surrounding enemies up upon reaching maximum distance, causing the enemy to lose the ball. This ability can only be used when not in possession of the ball.Extra Details
Lunar Chi
Luna Snow grants Winter's Chill to Hawkeye and Iron Fist. Hawkeye can shoot an Ice Arrow that Stuns enemies if it travels a certain distance; otherwise, it Slows the target. The farther the arrow flies, the more damage it deals. When Iron Fist activates Harmony Recovery, he can heal nearby allies with Lunar Chi.Extra Details
- Key: E
- Casting: Cylindrical Spell Field
- Cooldown: 12s
- Duration: 3s
- Healing Range: A cylindrical spell field with a 10m radius and a height of 10m.
- Healing Amount: 55/s
- Special Effect: Excess healing converts to Bonus Health.
- Bonus Health Falloff Delay: 2s
- Bonus Health Falloff Speed: 15/s