

Daredevil
0.00%
Win Rate
0.00%
Pick Rate
0.00%
Ban Rate
Hero Overview
A tragic accident transformed Matt Murdock, blinding him, but awakening his incredible Radar Sense. When darkness falls, Daredevil wields his billy clubs in place of a gavel, doling out justice and purging the world of evil!
Team: Marvelknights
Available Skins
Hero Stats
Health300
Difficulty3
Movement Speed6
Abilities
Radar Sense
Detect enemy movements within a set radius.Extra Details
- Key: Passive
- Maximum Detection Distance: 50m
Sonic Pursuit
Locks onto a target, gaining increased Speed; and Damage Reduction when attacked. While in range, dash to the target,Blinding them and restore Fury.Extra Details
- Key: F
- Dash Damage: 20
- Select Range: 40m
- Dash Cooldown: 15s
- Max Dash Speed: 100m/s
- Movement Boost: 2.1m/s. Falloff begins at 10m away from the target, decreasing to 0.9m/s at 40m from the target
- Special Effect: If Daredevil defeats the target, refresh the cooldown. Gain 60 Fury after the dash
- Dash Damage Range: 1m spherical radius spell field
- Dash Select Range: 20m
- Self Damage Reduction: 20%
Blind Ascent
Cling to walls and spring off them to reposition.Extra Details
- Key: Space
- Wall-Crawling Speed: 10 m/s
Justice Jab
Swing Billy Clubs forward. Gain Fury on hit.Extra Details
- Key: Left Click
- Damage: 35
- Casting: Melee
- Special Effect: Gain 15 Fury on hit
- Maximum Distance: 4.5m
Objection!
Whirl billy clubs in a tight guard to block frontal damage and reflect projectiles, becoming immune to all incoming harm during this stance and gain Fury.Extra Details
- Key: Right Click
- Cooldown: 12s
- Duration: 1.5s
- Special Effect: Block frontal damage and reflect projectiles, becoming immune to all incoming harm during this stance. Gain 60 Fury when successfully blocking an attack.
Devil's Latch
Fire a grappling line that reels Daredevil and his target toward each other. On completion, gain Fury and temporarily enables Righteous Cross.Extra Details
- Key: SHIFT
- Cooldown: 12
- Special Effect: Enable Righteous Cross within 5 seconds after using this ability. Gain 60 Fury
- Maximum Distance: 25m
- Projectile Speed: 180m/s
Infernal Fury
Consume Fury to unleash either Devil's Chain or Devil's Throw. Devil's Chain converts damage dealt into Bonus Health; Devil's Throw Slows hit targets. Both temporarily enable Righteous Cross.Extra Details
- Key: Right Click
- Damage: 40. Cause 80 damage when the target caught in the high damage range
- Slow Rate: 20%
- DEVIL'S CHAIN:
- DEVIL'S THROW:
- Special Effect: Devil's Throw slows enemies on hit
- Bonus Max Health: 125
- Projectile Speed: 150m/s
- Projectile Damage: 32.5
- Spell Field Range: Box shaped spell field. Length: 8m; Width: 4m; Height: 4m
- Bonus Health Gained: 50
- Bonus Health Falloff: Falloff begins at 5s and decreases by 30/s
- Max Number of Ricochets: 4. Up to 2 ricochets if there are no targets
- Fury Required for Activation: 60
- High Damage Spell Field Range: 2m spherical radius spell field at the end
- Damage/Bonus Health Conversion: 0.7
Let The Devil Out
Embrace the Beast within. Enemies in Daredevil's line of sight take damage and suffer a ramping Blind effect. Continually gain Fury while active.Extra Details
- Key: Q
- Damage: 50/s. Cause 85 damage per second when reaching the max damage
- Energy Cost: 3400
- Blind Effect: Visual range 35m, decreasing to 10m when the Blind effect reaches its maximum
- Maximum Distance: 15m
- Fury Recovery Speed: 30/s
- Spell Field Duration: 8s
- Time Required to Reach the Maximum Blind Range and Damage: 3s
Righteous Cross
Cross Billy Clubs and surge forward. Gain Fury on hit.Extra Details
- Key: Left Click
- Special Effect: Gain 15 Fury on hit
- Spell Field Damage: 50
- Maximum Dash Distance: 6m
- Spell Field Maximum Distance: 6m
Blind Verdict
Daredevil shares the location of his Sonic Pursuit target with The Punisher. At the same time, The Punisher can launch a devil-infused shock grenade to damage and Blind enemies.Extra Details
- Key: Passive
- Team-Up Bonus: 25 bonus Health. 5% damage boost